Increases the effectiveness of your status attacks and ability to suppress enemies. Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++). My final question is about the AI partner, how do I go about allocating her stats, i know she can heal and get better weapons but what should I really be focusing when it comes to upgrading her, and when giving her skills and gadgets. B) Tactical Roll 1-3. Close-range base power of 2.0, 1.35 and 1.65. Also inflicts optical damage of 0.5 to 0.25 base power. Can do two consecutive steps. B) Attention Seeker 1-3. LV 3: STR 82 / DEX 41 / LUK 23. LV 3: VIT 94 / STR 41. Close-range attack with base power of 0.465xa > 2.05. Skill Set 2: A) Hawk Eye 1-3. With the help of these tips and strategies, you can easily level up using any mechanic that you want. Temporarily allows you to fire a bullet that raises an ally's critical rate. It could provide insight you could use when doing your own custom builds for your main character or Arfa-Sys. Fatal Bullet follows the events of Sword Art Online: Hollow Realization and takes place in Gun Gale Online, a game released by Zaskar following the advent of The Seed.The base game includes two modes: the Main Story, which follows the player's custom character, and Kirito Mode, a mini-campaign focusing on Kirito where the Death Gun incident is adapted to fit the Gameverse. I just pick randomly with the ones who are the highest. Contraction speed increases by 20 percent. LV1: AGI 17. B) Taunting Yell 1-3. Revive ally with 50 percent health. C) Power Form 1-3. Place a lock-on target circle on an enemy for 22.5 seconds. Defeat him to get some good items and a decent amount of XP. Fire a volley of bullets at a nearby enemy. By: Ain- stein . LV 2: VIT 52. Lasts for 60 seconds. #Roadto200subs appreciate the support. Attack up 20 percent, defense up 20 percent, reload speed up 25 percent and recovery up 25 percent while crouched. Who knows? A crazy good build is using the AMR Breakthrough with this memory chip set up on the second image, https://imgur.com/a/2qEtl7K, This weapons RPM is actually 62. Lasts for 60 seconds. LV 3: STR 46 / AGI 104. LV 2: VIT 17 / INT 38 / LUK 9. LV 3: STR 53 / 118. C) Phantom Bullet 1-3. D) Acrobatic Fire until Level 27, then Trigger Happy 1-3. Improves weapon handling and reload speed as well. LV 2: INT 31 / DEX 74. LV 3: VIT 26 / INT 55 / LUK 14. Can do two consecutive steps. These have a Hard Cap at 200% Max Cap. Increases an allys critical attack rate by 30 percent for 180 seconds. Bullet . B) Armor Form 1 until Level 43, then Guard Field Shot 1-2. LV 3: INT 121. LV1: VIT 2 / INT 6. Your detection range increases by 100 percent. Can do three consecutive steps. Creates a field that increases an allys defense by 20 percent for 180 seconds. A passive skill by the name of Medal Acquisition +1 can be used to increase the amount of medals you earn during battles. Greatly increases the damage reduction rate for poison and blaze. Gadget recharge time reduced by 75 percent. I just started playing Fatal Bullet yesterday and I really enjoy it, but im having a hard time trying to get a sniper build going, ive read alot of info but most of those post are 1-2 years old and not sure if that info is still good. As an action based RPG, gun battle plays a large role unlike previous games, with unique and realistic designs resembling something out of a sci-fi movie and numerous other weapons and fighting styles to choose from. Raises speed by 20 percent. Finisher does base physical close-range damage of 200, 350. / Max Cap. Weapon 2: Blast Spear (base to ++), Explosion (base to ++). D) Star Splash 1-3. This game is Sword Art Online: Fatal Bullet. LV1: INT 9. C) Eagle-Eye Beacon 1-3. Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base to ++). D) nanotech Boost 1-2. Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade. Every time you revive a teammate, you increase affection with them by 5%. D) Tranquilizer Shot 1-2. Skill Set 2: A) Power Break Shot 1-3. LV 2: INT 58. D) Eagle Eye Beacon 1-2. These CP points can then be used to increase different Status Parameters. B) Sentry Style. LV1: STR 10. Raise acquired enemy hate by 500 within a 20-meter radius. LV 2: VIT 15, INT 32, LUK 8. There are different types of weapons in Fatal Bullet. For 120 seconds, restore 90 percent of an allys HP. You won't need any LUC or need to pray for crits at all with this weapon as well! LV 2: STR 32 / AGI 8 / DEX 15. I understand the main stats of a sniper which are DEX and LUCK, and like I said, I want to use support for myself, so INT is a must, not sure where I should allocate the rest of the points, another than that, what weapons should I be aimig for and what skills as a beginner, im only lvl 15 atm of the is post, gonna be higher as I will continue playing. Make yourself some money in the process! Valve Corporation. LV1: AGI 30. Replenish a small amount of your gadget's recharge time. I just unlocked the phantom bullet skill and I was thinking of replacing the armor debuff, although by using the latter for a modest period of time I found it pretty useful. LV1: INT 10 / AGI 4. Personally, my advice is to improve the stats for the skills and weapons youwant or like to use. C) Armor Form Shot 1-2. Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+). LV 3: STR 47 / AGI 93 / DEX 27. Keep repeating the process until you have levelled up enough. B) Healing Bullet 1 until Level 51, then Healing Field Shot 1-2. LV1: DEX 40. Stats, skills and weapons. B) Sharp Nail 1-3. Also reduces damage received by 15 percent. Gadget effects are improved by 10 percent for 60 seconds. Fires a bullet that creates an attraction field where it lands, drawing enemies to it. LV 2: STR 20 / AGI 50. Gadgets: First Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade. Inflict optical and blast damage with 2.25 base power and trigger an explosion in a set area. Create an account to follow your favorite communities and start taking part in conversations. For one time only, evade a ranged or melee attack. You can level up your character when you reach a specific amount of experience. It is the first Sword Art Online TPSRPG and the first Sword Art Online game on the Xbox One platform. Also increases reduction in damage received by a large amount. Usable by: Handgun, Shotgun, Submachine Gun, Assault Rifle, Sniper Rifle, Gun and Sword. D) Power Form 1-2. Contraction speed increases by 15 percent. LV 3: STR 118 / DEX 53. For earning Weapon Medals, you need to kill enemies with weapons and get kills in quick succession. B) Enhance Gadget 1-3. Creates a field that increases an allys defense by 15 percent for 180 seconds. Inflict physical and blast damage with 2.0 base power. Increases an allys critical attack rate by 10 percent for 180 seconds. Stats: as long as Dex and Luc are maxed, the rest don't matter as much. As you use a skill more, you get more proficient in it. Melee weapons might not work with this method. For 120 seconds, restore 135 percent of an allys HP. Reduce an enemys defense by 15 percent for 30 seconds. Privacy Policy. The weapons are divided into the following categories. Raises speed by 10 percent. Fire a bullet that temporarily adds the part it hits as a lock-on target to the Circle Frame. D) Armor Break Shot 1-2. LV 3: STR 47 / DEX 106. Charge a target at high speed and thrust your sword forward. LV 2: INT 62. Inflict physical and blast damage with 2.25 base power. Usable by: Handgun, Shotgun, Submachine Gun, Assault Rifle, Sniper Rifle, Gatling Gun, Launcher, Sword, Gun and Sword. Lets just say its something you definitely need in Sword Art Online: Fatal Bullet. Raises attack power by 10 percent. Base power of 4.7. Another thing that you can level up in Sword Art Online: Fatal Bullet is Friendship Affection Level. Skill Set 1: A) Sliding Shot 1-3. You also become difficult to target afterward. But the Breakthrough has so much raw damage that it outperforms the Grim Reaper without having to ever crit. More you use the weapons, more proficient you become with them. Reduces the time when your bullet line is initially shown by 100 percent. Twenty kilometers away, in downtown Belgrade, is another makeshift hospital built to cope with the virus. Please see the. LV 2: INT 54. SAO: For skills that can be leveled up, I have also included the effects that you get by upgrading them. More SAO:9 Best Skills in Sword Art Online Fatal Bullet | Technobubble. LV1: None. Also improves the duration and recharge time of your gadgets. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. LV 3: STR 94 / AGI 41. LV1: STR 20 / DEX 8. As one would expect, its firepower, accuracy, and range are all high, but it is heavy to hold, hampering its handling. Handgun. LV 3: INT 103 / AGI 45. Gadgets: First Aid Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade. Take out your weapon and start firing at the boss. Experience an original story supervised by series creator Reki Kawahara that unfolds and changes based on the players choices and interaction. Every time you level up in a weapons proficiency, its damage is increased and becomes more effective in combat. First, boost your weapons. Skill Set 1: A) Conceal 1-3. B) dash Attack 1-3. Set the difficulty of the game to extreme and fight those snipers. LV 3: INT 118 / DEX 53. The copy will havethe same statistics and memory chips as your primary. If you have dlc 2 the calm hound is a very light and versatile rifle with high crit chance and faster rate of fire, but at lower damage per shot, great for general mobbing. C) Omnia Vanitas 1-2. Requesting Rinkeby Testnet ETH for Blockchain Course, I get downed AI proceeds to clap and then get down as well, fb inv a speedrun (already a month old but idc), in need of a good damage build for abbysal dungeon. Reduces the time when your bullet line is initially shown by 50 percent. Interact with characters from the Sword Art Online original novels, anime and previous games as you navigate a world that is vastly personalized and visually enhanced. D) Enhance Gadget 1-2. Skill Set 2: A) Tactical Roll 1-3. Weapon 1: Sylph Type A (base to ++), Sylph Type B (base to ++). Inflicts blaze damage for 12 seconds. On that note, heres a list of all the skills in the game, including descriptions of what they do, the stats required to unlock them and their SP cost. You get an increase in bullet capacity. LV 2: INT 82. This item has been removed from the community because it violates Steam Community & Content Guidelines. Inflict close-range physical damage of 600, 360 or 120 depending on distance from foe. Dual wielding onlyworks with HGs, SGs, SMGs, ARs, LMGs, and Launchers. D) Omnia Vanitas 1-2. Skill Set 2: A) Hyper Awareness. B) Quick Shot 1-3. Fire a bullet that creates a booster field where it lands that raises allies' attack power for a time. D) Toxic Gas Blast 1-3. Increase an allys attack by 15 percent for 180 seconds. Part of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your main character and Arfa-Sys support AI. Gadgets: First Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade. I really could do alot without those wankers tasing with electromagnetic rounds! Close-range base power of 2.1, 1.4 and 1.7. They will level up as you level up, the effect takes place once you leave the area. Temporarily allows you to fire a bullet that lowers an enemy's defense. LV 2: VIT 43. D) Toxic Gas Blast 1-3. you can donate to me on cashapp $OGicefox. Heal an ally for 1200 HP. B) Conceal 1-2. Reddit and its partners use cookies and similar technologies to provide you with a better experience. LV1: None. Lasts for 60 seconds. Reduce Gatling Guns heat gauge while inflicting optical damage with 4.125 base power and medium blaze build-up. Youll find enemies around Level 50. Make yourself have yellow weight with 2 Reload accessories and Happy Trigger for those shots that don't Auto-Reload and it will have massive DPS compared to any other sniper rifle. Skill Set 2: A) Blazing Blast 1-3. D) Human Fortress 1-3. Skill Set 1: A) Conceal 1-3. LV 2: VIT 52. Gadgets: First Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade, Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++). LV 2: STR 27 / AGI 65. Follow Technobubble poobah Jason Hidalgos shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel. B) Armor Form 1-3. Gadget effects are improved by 20 percent for 60 seconds. Play as the protagonist, battle against opponents using new weapons and further customize gameplay by creating skills and abilities. Fire an explosive round that does more damage the lower your remaining HP is. For an easy medal farming location, set the difficulty to easy and head to the First Area. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost 1-2. First, lets go over some basic knowledge for stats and classes, which will help you when putting together your builds (I also posted a runninglist of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve: There are six key stats that determine your characters build as well as what role he or she falls under. Thanks in advance! Make sure your not overweight and you can equip them. Temporarily boost a gadget's effectiveness. Press square or R2 to do finisher with base power of 2.2385. LV 2: VIT 62. Each weapon can have its rank increased a maximum of two times, through a process called Enhancement. You can equip your characters with a variety of different gun types, ranging from handguns to sniper rifles to machine guns, all of . The trick to getting proficient with skills is that you can keep casting them whether you are engaged in combat or not. LV1: AGI 3. ' & - ? LV1: DEX 5. Increase an allys attack by 20 percent for 180 seconds. LV 3: STR 101 / AGI 44. Skills: Explosive Attack, Bullet Line Eraser, Hyper Awareness. LV1: VIT 30. A Screenshot of Sword Art Online: Fatal Bullet. Luck (LUK): Increases item drop rate and the effect of memory chips found on dropped weapons. Harder and greater level enemies will increase your proficiency much quicker than enemies with lower levels and easier to kill. Fire a bullet at an ally that temporarily boosts their stats. LV1: VIT 9 / INT 24. Fire a regular volley of bullets at an enemy. Reduce acquired hate by 1125 when hitting an enemy. All rights reserved. For this method, equip two best Sword Barriers, head to the dungeon in the fourth area and get to the point where there are snipers in the area. C) Healing Bullet 1-3. Lasts for 60 seconds. LV1: INT 11. What is the best sniper after the recent update and what is the best sniper stats build? Return to the Town in between to accept your experience points to level up in between. Technobubble covers games, gadgets, technology and all things geek. Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure. Ive only ever gotten one and idk where I got it from. Hate received from enemies is reduced by 20 seconds. D) Omnia Vanitas 1-3. Otherwise this weapons reload DPS is the worst. Prevent flinching for 30 seconds when taking damage. Reduce acquired hate by 750 when hitting an enemy. LV 3: AGI 106. Allows you to use your sword to repel bullets in front of you. Raise acquired enemy hate by 625 within a 20-meter radius. There are three types of medals that you can earn during battles. Also inflicts optical and blast damage with 1.25 base power. As soon as you get an AMR Tiamat use it its super op, If u have the DLCs you can get a good gun for sniping and it comes I think it comes with the 4th DLC. B) Tactical Roll 1-2. Lasts for 45 seconds. C) Omnia Vanitas 1-3. How much % for each skill chip is good? Skill Set 1: A) Sword Barrier 1-3. Put a few points into vit and luc for healing field shot but otherwise don't put too many points into either of those. LV 3: STR 53 / DEX 118. Temporarily allows you to fire a bullet that boosts an ally's attack power. (Forgot to mention, that im used to the dodge mechanics and utilize it alot, but are you able to dodge and shoot, not sure if thats a thing). Effect lasts 60 seconds. Prevent flinching for 30 seconds when taking damage. Charge at an enemy and unleash a flurry of sword thrusts. Weapon 2: Betelgeuse . Temporarily allows you to fire a bullet that boosts an ally's defense. Gold BoB is brutal! LV 3: STR 30 / VIT 52 / AGI 102. Inflict high suppression status for 20 seconds. LV 3: INT 131. It could provide insight you could use when doing your own custom builds for your main character or Arfa-Sys. LV1: INT 19. They allow you to build your character, allowing it to use special weapons and skills. DEATH GUN'S SNIPER ClassSword Art Online: Fatal Bullet Sniper Class Build and Status?Main Channel : Ventus SGNhttps://www.youtube.com/channel/UCJ_Y2cvjNV-DSs. Press question mark to learn the rest of the keyboard shortcuts. Those guys are freaking aimbotters with that skill. Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base to ++). D) Power Form 1 until Level 35 then replaced by Horizontal Square 1-3. Raises attack power by 20 percent. LV 2: VIT 29 / INT 60 / LUK 16. LV1: INT 40. Creates a field that increases an allys attack by 15 percent for 180 seconds. [1]Skills are abilities able to be used in and outside of battle. Skill Set 2: A) Healing Field Shot 1 1-3. Some skills have three tiers, which unlock after reaching a specific level of proficiency with that level. I want a build that utilizes a sniper and smg at all times, but i also want to be my own support and not really have to rely on AI for that as much as possible, im a SOLO player as i dont know anyone who plays this game. Max out your DEX and LUC in order to maximise your crits as well. The fireballs on the other hand are very easy to dodge. I just started playing Fatal Bullet yesterday and I really enjoy it, but im having a hard time trying to get a sniper build going, ive read alot of info but most of those post are 1-2 years old and not sure if that info is still good. Also increases your damage for critical hits and when hitting weak spots. SAO Fatal Bullet Wiki is a FANDOM Games Community. Attracts even more enemy attention. C) Dash Attack 1 until level 28, then Toxic Gas Blast 1-3. Dual Arms: Aftera certain point in the main story, you will acquirethe Dual Arms skill, allowing you to carry a copy of your primaryweapon in your off hand. aswell. In recent days before, socialize with epidemiologists and bullet guide will have also be suspended the creaky public. Gadget recharge time reduced by 100 percent. Skill Set 2: A) Quick Shot 1-3. LV 2: VIT 18 / AGI 46. Inflict close-range physical damage in front of you with a base power of 385 and longer slide range. Usable by: Handgun, Shotgun, Submachine Gun, Assault Rifle, Sniper Rifle, Gatling Gun, Launcher. Strength (STR): Determines your total weight capacity for carrying weapons. Now onward to the SAO: Fatal Bullet skill list. Also inflicts optical damage of 0.6 to 0.3 base power. D) Electrodynamic Stunner 1-3. If the boss tries to come up to you for ranged combat, jump down the ramp and wait for the boss to jump down too. LV 2: STR 19 / AGI 48. LV 2: VIT 15 / AGI 38. LV 3: STR 56 / DEX 108 / LUK 32. Increases all of an allys stats by 20 percent for 120 seconds. You will kill them easily and will earn medals on every kill. Weapon 1: Bunker Comet (base to ++), Meteor Fall (base to ++), Spicule. Lasts for 60 seconds. LV 3: STR 47 / AGI 93 / DEX 27. LV 3: VIT 23, INT 82, LUK 14. Don't bother with amr breakthroughs until you super late game since they have a lot of downsides that you can't counteract early mid game. But the general gist is, strength so you can just wield your sniper and smgs (make room for dual wielding later if you wish). Ammo Acquired / +295.00%. Grim Reaper is much lighter, fires slowly and can crit more. Lasts for 60 seconds. B) Power Form 1 until level 33, then Human Fortress 1-3. Buffing skills are best left to partners like ArFA-Sys and Lisbeth, so you're two remaining slots are, once again, your choice. If you are looking for a farming method to increase the weapon proficiency quickly, equip a rapid-fire version of your weapon, set the difficulty to extreme and head to the dungeon located in the Third Area of Old South.